|
Finland 2Oleg Podetchine (18)
Extending the Game of Life to Higher Dimensions The Game of Life was devised by John Horton Conway, a young mathematician at Cambridge in 1970, and it was introduced to the world via two columns in Scientific American. Conway's Game of Life is a simulation of an artificial society that consists of a two-dimensional grid with random dots on it. There are rules that specify that the dots will "die", "be newborn" or "live on" to the next level depending on the number of neighbours the dot has. This often has been described as the "computer game for computers" as it continues for many levels and the dots in some cases will disappear, form repeating patterns or generate chaotic behaviour. Oleg managed when he wrote his report for his International Baccalaureate to extend The Game of Life to an even higher dimension and developed an application that observes the elegance of the rules of the game. He also even managed to suggest improvements to the rules. |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Copyright © 2001 The Norwegian Foundation for Youth and Science. All rights reserved Please mail questions or comments to webmaster |